Customer Stories

Media & Entertainment

Mythic Entertainment
Online game developer Mythic Entertainment used Autodesk® 3ds Max® and Autodesk® Kynapse® software to reinvent a legendary game with Warhammer Online: Age of Reckoning.
Hunchback of another name
Sparx Animation Studios Uses Autodesk Maya to Assist Exodus Film Group and Director Anthony Leondis to Bring Igor to Life
BBC Post Production uses Lustre and Smoke to give Channel 4 beautiful Skins
Channel 4’s Skins achieved top ratings and critical acclaim for its controversial storylines with themes like anorexia, drugs, underage sex and parental uselessness. Produced by Company Pictures (Shameless, The Life & Death of Peter Sellers, Mansfield Park), Skins was aimed at an audience familiar with sophisticated visuals, so to be a success the post work had to be spot on.
Autodesk software puts W!Games in the saddle for My Horse and Me
Located in the centre of Amsterdam, one of the world’s top creative hotspots, W!Games is creating exciting, triple A quality videogames for a mass-market audience.
Rubicon brings Ben & Izzy to life with Autodesk Maya
Rubicon, headquartered in Amman-Jordan is one of the pre-eminent production companies in the Middle East, active in interactive multimedia, 2D and 3D animation and high-powered CGI productions.
Medi-Mation brings cells to life with Autodesk 3ds Max
CG artists are constantly pushing the boundaries of reality. Compare early examples with The Lord of the Rings trilogy or the newly released film The Golden Compass and the leaps that the industry has made are thrown into sharp relief
1.3 Million Time Voyagers with Maya
Italy’s biggest theme park Gardaland unveiled its new 4D cinema theatre last year with the 3D stereoscopic movie Time Voyagers.
Autodesk software helps Red Vision breathe life into Headcases
Satirical puppet show Spitting Image was a huge hit when it aired on ITV between 1984 and 1996, running to more than 100 episodes.
Aedas Imaging scales new heights with Autodesk
Aedas Architects is the fourth largest architectural practice in the world, employing more than 1,900 staff in 25 offices across the globe.
Maya Meets Needs of Next-Gen Game Development
Naughty Dog is harnessing the power of Autodesk Maya to create an all-new franchise for the Sony PlayStation 3.
KPBS-TV San Diego
KPBS seamlessly meets HD effects and editing needs for broadcasting TV.
Brickyard FX
Brickyard VFX goes the distance in HD with Autodesk Solutions.
Absolute Post
Autodesk’s Discreet software fuels growth at London’s Absolute Post.
Madman Entertainment/Anthony Lucas
Australian director and animator Anthony Lucas is going nowhere but up these days.
Industrial Light & Magic
While ILM received 2005 Oscar® nominations for "Best Visual Effects in a Motion Picture" for War of the Worlds and Chronicles of Narnia: the Lion, the Witch, and the Wardrobe, this prominent visual effects company has proven itself a winner through its history of groundbreaking visual effects work.
The Orphanage
To achieve such artistic freedom, The Orphanage, a leading visual effects, production, and technology company based in San Francisco and Los Angeles, has integrated Autodesk® Maya® software and Autodesk® 3ds Max® software into every stage of its pipeline, from modeling to rigging to animation to rendering.
Sony Picture Imageworks
With over 1,400 visual effects shots, the workload associated with The Chronicles of Narnia was divvied up between three major visual effects companies, Sony Pictures Imageworks (SPI), ILM, and Rhythm and Hues.
The Da Vinci Code: Double Negative’s Quest for Visual Effects Led to Autodesk Technology
Autodesk checked in with London-based visual effects studio Double Negative to find out more about their stunning work on the highly anticipated film The Da Vinci Code. Find out how they used Autodesk Maya.
Autodesk Congratulates Visual Effects Oscar Winner King Kong
Autodesk congratulates visual effects facility Weta Digital, who crafted champion visual effects for the Oscar-winning film King Kong. Autodesk also congratulates Industrial Light & Magic and Sony Pictures Imageworks, for shaping the Visual Effects category nominated films The Chronicles of Narnia: The Lion, the Witch and the Wardrobe and War of the Worlds.