Join us for a 2-day celebration March 26-27 2013, live or online, as we unveil the latest Autodesk 3D Animation releases.
Explore interactive articles focused on how you can use Entertainment Creation Suite 2013 to become more productive.
Create more believable, real-time character animation for games with Autodesk® HumanIK® game middleware. The software’s full body inverse kinematics (FBIK) system enables characters to interact realistically with their environment and other characters. Create, modify and re-use character animations by layering FBIK information dynamically onto existing clips at runtime, saving valuable animator time. Autodesk® HumanIK® 2012 game middleware supports the Apple® iOS mobile platform, enabling more realistic character animation on Apple mobile devices.