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| Lighting the Next Generation of Games Autodesk® Beast™ global illumination (GI) middleware is a set of tools for creating realistic lighting in games. Developers can simulate natural lighting effects, such as colour bounce, soft shadows, high dynamic range lighting and lighting of moving objects in real-time game environments. Beast helps to increase the aesthetic quality of games, resulting in more compelling game experiences. New in Autodesk® Beast™ 2012 middleware, the Beast API enables developers to integrate the eRnsT interactive lighting preview tool into custom game level editors.
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