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Create more convincing crowds.
Generate believable human motion. (video: 1.10 min.)
Create believable characters.
Get a number of keyframe and procedural tools.
Add life to creatures and simulate fluidic effects.
Create models from point cloud data. (video: 48 sec.)
Intuitively create advanced HLSL shaders.
Easily position and orient content.
Create a chamfer between quad surfaces.
Efficiently create parametric and organic objects.
Explore an advanced texturing toolset.
Quickly design and edit shading hierarchies.
Iterate faster with interactive rendering.
Interact more fluidly with your scene.
Create engaging 3D content. (video: 1.13 min.)
Use NVIDIA iray rendering technology.
Segment scenes for downstream compositing.
Accelerate your workflow with Nitrous.
Wire together composites in Slate.
Create sophisticated particle simulations. (video: 1.11 min.)
Create simulations with unified simulation solvers.
Create strand-derived effects like hair and grass.
New nested layers in Scene Explorers.
Employ the Python scripting language.
Access multiple views with tabbed layouts.
Place CG elements into photo backgrounds. (video: 1.05 min.)
Get single-step data transfer with 3ds Max.
Choose from compositing options in 3ds Max.
Use containers to override object properties.
Extend and customise 3ds Max with the SDK.