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Features

3D modelling and animation software

View videos and demos to see how the powerful, out-of-the-boxes abilities in 3ds Max® 3D modelling, animation and rendering software, help games, film and motion graphics artists create better 3D content in less time.

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3D animation

  • New

    Populate enhancements

    Create more convincing crowds.

  • Populate crowd animation

    Generate believable human motion. (video: 1.10 min.)

  • Character animation and rigging tools

    Create believable characters.

  • General animation tools

    Get a number of keyframe and procedural tools.

  • Animated deformers

    Add life to creatures and simulate fluidic effects.

3D modelling and texturing

  • New

    Point Cloud support

    Create models from point cloud data. (video: 48 sec.)

  • New

    ShaderFX

    Intuitively create advanced HLSL shaders.

  • New

    Placement tools

    Easily position and orient content.

  • New

    Quad chamfer

    Create a chamfer between quad surfaces.

  • Mesh and surface modelling

    Efficiently create parametric and organic objects.

  • Texture assignment and editing

    Explore an advanced texturing toolset.

  • Shading and material design

    Quickly design and edit shading hierarchies. 

3D rendering

  • New

    Improved ActiveShade rendering

    Iterate faster with interactive rendering.

  • New

    Accelerated viewport performance

    Interact more fluidly with your scene.

  • New

    Stereo Camera

    Create engaging 3D content. (video: 1.13 min.)

  • Integrated rendering options

    Use NVIDIA iray rendering technology.

  • Render pass system

    Segment scenes for downstream compositing.

  • Nitrous accelerated graphics core

    Accelerate your workflow with Nitrous.

  • Slate compositing editor

    Wire together composites in Slate.

Dynamics and effects

  • Particle Flow

    Create sophisticated particle simulations. (video: 1.11 min.)

  • MassFX

    Create simulations with unified simulation solvers.

  • Hair and fur

    Create strand-derived effects like hair and grass.

UI, workflow and pipeline

  • New

    Enhanced scene management

    New nested layers in Scene Explorers.

  • New

    Python scripting

    Employ the Python scripting language.

  • Configurable user interface

    Access multiple views with tabbed layouts.

  • Flexible camera matching

    Place CG elements into photo backgrounds. (video: 1.05 min.)

  • Data transfer and pipeline integration

    Get single-step data transfer with 3ds Max.

  • Compositing integration

    Choose from compositing options in 3ds Max.

  • Collaborative workflows with Containers

    Use containers to override object properties.

  • 3ds Max SDK

    Extend and customise 3ds Max with the SDK.