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Character skeleton creation

Create skeletons for your game characters faster with a set of built-in tools that make it easier for artists to set up characters for animation.

  • Automatic biped skeleton generator with interactive editing.
  • Joint tool with symmetry and projected centring to create skeletons for non-biped game characters.
  • Easy-to-use, full-body inverse kinematic rigging with the HumanIK (US site) solver.
  • Animation retargeting between character models of different proportions to quickly animate large numbers of characters in your game.
  • Mirroring functionality speeds up the creation of character rigs.
  • IK Pole Handles make it easier for artists to add inverse kinematics to custom character bone structures.
Quickly set up characters for animation