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Automated LOD generation

AVAILABLE WITH EXTENSION 2

New tools make it easier for 3D artists to create and transfer level of detail (LOD) data for 3D game assets.

Now you can define the percentage of mesh reduction for each LOD and create reduced meshes that can be used in-engine.

Note: Extension 1, 2 and 3 features are available only to current Maya LT subscribers as part of the extension releases for Maya LT 2016 software.

LOD generation for game assets