home login search menu close-circle arrow-dropdown-up arrow-dropdown arrow-down arrow-up close hide show info jump-link play tip external fullscreen share view arrow-cta arrow-button button-dropdown button-download facebook youtube twitter tumblr pinterest instagram googleplus linkedin email blog lock pencil alert download check comments image-carousel-arrow-right show-thick image-carousel-arrow-left user-profile file-upload-drag return cta-go-arrow-circle circle circle-o circle-o-thin square square-o square-o-thin triangle triangle-o triangle-o-thin square-rounded square-rounded-o square-rounded-o-thin cta-go-arrow alert-exclamation close-thick hide-thick education-students globe-international cloud sign-in sign-out target-audience class-materials filter description key-learning pdf-file ppt-file zip-file plus-thick three-circle-triangle transcript-outline

Keyboard ALT + g to toggle grid overlay

Features

Enhancements in Maya LT 2016

New features in Maya LT™ 2016 make the 3D creative process easier so indie game makers can spend more time focusing on game design.

Note: Extension 1, 2 and 3 features are available only to current Maya LT subscribers as part of the extension releases for Maya LT 2016 software.

Modelling

  • New

    Automated LOD generation

    AVAILABLE WITH EXTENSION 2

    Create and transfer level of detail data for 3D game assets.

  • New

    Built-in sculpting tools

    Use sculpting tools directly in Maya LT.

  • New

    Improved modelling and UV tools

    Get a more intuitive workflow.

  • New

    Modelling and UV tool improvements

    AVAILABLE WITH EXTENSION 3

    Improved modelling and UVs with mirroring and symmetry. (video: 1.37 min.)

Animation

  • New

    Export/import skin weight maps

    AVAILABLE WITH EXTENSION 2

    Gain more flexibility and transferability.

  • New

    Improved animation tools

    AVAILABLE WITH EXTENSION 1

    Explore Spline IK and Cluster Deformation tools.

  • New

    Roll bones in HumanIK

    AVAILABLE WITH EXTENSION 3

    Supports up to 5 roll bones for better limb deformations. (video: 57 sec.)

  • New

    Quick Rig tool

    AVAILABLE WITH EXTENSION 3

    Automatically generate and place HumanIK rigs. (video: 1.19 min.)

Lighting, materials and texture baking

  • New

    Texture baking workflow improvements

    AVAILABLE WITH EXTENSION 1

    Supports physically based area lights.

  • New

    Physically based shader materials

    Create high-quality materials within Maya LT.

  • New

    Improved Turtle baking tools

    AVAILABLE WITH EXTENSION 2

    Better artistic results with more baking tools.

Indie game workflows

  • New

    Powerful workflows with Stingray game engine

    AVAILABLE WITH SUBSCRIPTION

    Art-to-engine workflows make game creation easier.

  • New

    Get Stingray

    AVAILABLE WITH SUBSCRIPTION

    Access the Stingray engine with a Maya LT subscription. (video: 2.08 min.)

  • New

    User-submitted workflow improvements

    Vote on user-submitted feedback.

  • New

    Creative Market integration

    AVAILABLE WITH EXTENSION 2

    Buy 3D content directly from Maya LT.

  • New

    Updated Game Exporter

    Create object sets and set key frames in the Exporter.