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3ds Max has powerful rendering and 3D modelling tools for creating professional-quality 3D animations, models and virtual reality visualisations. An efficient and flexible toolset to help you to create better 3D content in less time.
Create and animate geometry in several intuitive ways with enhanced spline tools.
Create or use pre-existing procedural OSL maps with any supported renderer.
Create best-in-class procedural edge modelling details with simple and precise tools.
Morph visible seams by simplifying the process of blending projected texture maps.
Apply material finishes, change textures and use vibrant colours to make your designs photorealistic.
Automate complex modelling operations, which dynamically update as you make changes.
Create parametric and organic objects with polygon, subdivision surface and spline-based modelling features.
Streamlined, intuitive and fully scriptable texture baking experience.
Built-in weighted normal calculator that can be directly applied to 3D models allowing you to create precise designs.
Create realistic liquid behaviours such as water, oil and lava, as well as replicate gravity and collisions effects.
Create procedural animation and character rigging with CAT, biped and crowd animation tools.
Use keyframe and procedural animation tool, and also view and edit animation trajectories directly in the viewport.
Create sophisticated particle effects such as water, fire, spray and snow.
Access hundreds of industry leading 3rd-party plugins from our extensive community.
As part of our OSL integration, you can display procedural maps created with OSL at 1:1 quality using Nitrous viewport.
Use Arnold GPU Renderer to view scene changes in real time, including lighting, materials and camera.
An interactive rendering experience that allows you to see your scene in a near-final rendering quality as you are working.
Simulate real-life camera settings such as shutter speed, aperture, depth of field, exposure and more.
Leverage the power of 3ds Max for automation by using 3ds Max as a true command-line tool.
Seamlessly and consistently change materials, lights, cameras, renderers from one to another.
Smooth, high-quality experience with added flexibility of tear-off viewports.
Alembic Version 1.7 now supports instances, allowing files to be drastically smaller while maintaining their original complexity.
Create your own customised workspaces with a more modern, responsive, high-DPI-ready user interface.
Automatically populate parametrically generated details such as animated vehicles to scale with your environment.
Share models and review feedback online with the Autodesk Viewer directly from the 3ds Max interface.
Create new projects with greater folder structure flexibility, smarter project switching and store customised data.
Bring to life fine-tuned touches such as materials, lighting and textures for photorealistic imagery.
Import your CAD and BIM files and use it to create a general structure and enhance the details of your 3D design.
Simulate artificial lighting sources to accurately portray how light and shadows will interact with your designs.
See and make changes in your scene in near-final rendering quality in the render frame window while you work.
Advanced tools give you the built-in rendering power to create the highest quality photo-real visualisations.
Rich and powerful toolsets allow you to model premium architectural designs with artistic control.
Easily model a place, person or element with fast spline and poly modelling workflows.
Create procedural animation and character rigging with CAT and biped tools.
Quickly iterate and see near-final quality renders of your game assets right in the viewport.
Add shading and lighting to game assets with powerful texture baking tools.
Get tighter pipeline integration with support for Python 3.