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Flame® 3D VFX and finishing software provides tools for 3D compositing, visual effects, colour correction and editorial finishing. Get the tools you need in an integrated, creative environment.
Machine learning for live-action scene-depth reclamation. Analyse shots, colour correct or apply effects based on camera distance.
Use machine learning to generate 3D surface-orientation bump maps for colour adjustment, relighting and beauty retouching.
Making crypto object, asset and materials available in Flame and Flare without having to request re-rendering.
3D object can now refract real-world material, distorting background objects based on surface material characteristics.
Combines the interactive speed of traditional 2D compositing and powerful 3D visual effects. Includes a WYSIWYG preview for artists in session. (video: 2.25 min.)
Batch, a node-based procedural compositing environment, integrates with the timeline and desktop to combine 2D and 3D elements efficiently and iteratively. (video: 3:32 min.)
Use the timeline to oversee projects, create consistent looks and correctly match graded and 3D VFX shots to editorial intention. Includes scene detection. (video: 2.53 min.)
Integrated collective toolset for colour, beauty work, production fix-it tasks or freeform creative distortions and treatments – on any image.
Provides 3 modes optimised for grading the 3 types of colour spaces: video, logarithmic and scene-linear. Colour space aware. Open industry standard for super looks. (video: 1.56 min.)
The Effects tab lets you apply the shot-to-shot navigation principles of a colour grading tool using a wide array of effects. (video: 2.26 min.)
A2Beauty and Washer Matchbox tools. Targeted at beauty work, clean-up and noise reduction. Physical Glare, for creating lens artefacts and creative lens FX for look development. (video: 2.14 min.)
Create multi-layer timelines faster. Use a large set of advanced conforming and troubleshooting tools in a single task-based area.
New | Automatic background reactor
Automatic cache on playback now available when using Linux Flame 2020. Making creative look dev tasks faster.
Support for additional formats and enhanced sharing and handling help you better manage your media.
Use GPU-accelerated GLSL shaders to solve challenges in Action's 3D compositing environment.
Turn a projection into a UV set for the geometry.
Use a scriptable handler to process your images via external renderers.
Merge new editorial cuts dynamically with work-in-progress shots late in a project.
Track colour space information on a per-clip basis, from source to screen. Includes the ability to lock exported colour policies.
Drive the Batch environment via scriptable commands.
Adjust strokes via a multifunction edit box, animate them or limit them with user-definable frame ranges.
Individually edit paint strokes in the Paint node to achieve a seamless look with 16-bit floating-point depth support.
A unified media management approach to share, sort and sync media across multiple sequences.
Create sophisticated composites using a lightweight, spline-based shape tool with integrated chroma-keying tools.
Scopes: HDR waveform monitoring
Enhanced signal monitoring for HDR and WCG ranges. Set viewport to Waveform, RGB Parade, a colour vectorscope, 3D Cube or Histogram widgets. Colour space tagging informs the scopes view.
Expertly and easily track perspective changes with the versatile, high-performing Planar Tracker.
VFX toolset for colourists with a new level of integration.
Access the power of the Shotgun review and production tracking toolset.
Flexible subscription options available. Includes support and more.
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