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Maya LT™ 3D game development software includes intuitive animation, rigging, modelling and lighting features for indie game creators to work faster and without creative limits.
Sophisticated 3D modelling tools help you to create realistic-looking characters, props and environments. (video: 1 min.)
The UV toolkit offers artist-friendly tools and functionality for quicker UV creation and editing. (video: 1.02 min.)
Create high-quality materials with intuitive tools or work with Allegorithmic Substance materials in Maya LT. (video: 1:09 min.)
Brush-based sculpting tools let artists perform high-level sculpting on their models without having to export to a different tool.
Optimise content for mobile devices with polygon reduction, data clean-up, blind data tagging and level-of-detail tools.
Use ShaderFX to create high-quality physically based shader materials within Maya LT.
Simulate realistic game lighting. Use global illumination tools to bake lighting data into texture or vertex maps.
Quad draw, multi-cut, bevel and symmetry enhancements make modelling more efficient.
Animate and rig characters and objects for your game. (video: 1.02 min.)
Build a control structure for your characters with automated rigging tools. (video: 1.12 min.)
The shape authoring tools give you more control to create, tweak and correct animations in a detailed way. (video: 3.16 min.)
This non-destructive, clip-based, non-linear editor features an intuitive and familiar user interface for working with scene objects.
Edit animation keys using a powerful, intuitive editor.
Automatically generate and place HumanIK rigs.
Bind modelled geometry to skeletons faster, often with just a few clicks.
Bake complex rigs containing multiple layers of skinning and deformers, down to a single skin cluster.
Customise and save export settings for model and animation data to keep 3D assets consistent for use in-engine. (video: 1.15 min.)
Export geometry to Mudbox digital painting and sculpting software to add model detail. Send texture and detail maps back to the model in Maya LT. (video: 1.12 min.)
Simplify and customise your workflow with MEL scripting. (video: 1 min.)
Maya LT includes direct export options for Unity and Unreal Engine.
Quickly switch between customised UI layouts or task-specific UI presets through a simple dropdown menu.
Search, browse and buy 3D content on the Creative Market directly from Maya LT.
The viewport supports displacement mapping and offers improved transparency, better shadow and shading support, and more.