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ShaderFX includes a new, physically based shading material so artists can make more realistic and higher-quality materials.
Artist can create high-quality materials within Maya LT, making it easier to achieve the desired result and more closely match the look in-game.
Physically-based ShaderFX materials can be transferred to the Stingray game engine (US site) so materials do not have to be created twice.
It is easy to get started. Download a free 30-day trial and try it out. Purchase options include flexible subscription terms to fit your needs.
— /year (Includes estimated VAT)
Intuitive digital painting and sculpting software for adding detailed geometry and textures.
A Maya LT subscription gives you access to the Stingray game engine, providing the tools you need to build your game.
Autodesk is a leader in 3D design, engineering and entertainment software.
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