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See all the new features in Maya 2017 3D computer animation, modelling and rendering software. Learn more about motion graphics, time editor, Bifrost and XGen.
Use Arnold RenderView to view scene changes in real time, including lighting, materials and camera. (video: 1.37 min.)
Quickly create complex procedural effects and animations with instanced objects. (video: 1.31 min.)
Make high-level animation edits with a nondestructive, clip-based, nonlinear editor.
Intuitive brush-based grooming tools give you greater control and accuracy for styling and posing hair and fur.
Create realistic ocean surfaces with waves, ripples and wakes.
Fine-tune your characters and animation more quickly and easily. (video: 11.02 min.)
Quickly render and manage complex scenes. Generate templates for the setup of a shot for easy re-use. (video: 9.10 min.)
Speed enhancements make your scenes even faster.
Create branding, flying logos, title sequences and other projects that require text.
Import or copy and paste SVG files into Maya.
New system speeds rig playback and manipulation.
Produce high-quality, production-ready bound characters in less time.
Toolset for keyframe, procedural and scripted animation.
Enhanced | Symmetry modelling
Mirror enhancements and tool symmetry improvements make symmetrical modelling easier.
Sculpt and shape models more artistically and intuitively.
Efficient library enables faster, more consistent Boolean operations on polygon geometry.
Accelerate performance with interactive workflows.
Simulate high-level details just where you need them with the new adaptive solver for Bifrost liquids.
Updated workflow, presets, sculpting and preview.
Create atmospheric effects such as smoke and mist.
Simulate and render photorealistic liquids.
Create realistic rigid and soft-body simulations.
Create realistic deformable materials.
Shade complex scenes more easily.
Enhanced | Next-gen Viewport display and shading
Work in a higher-fidelity, high-performance interactive environment to edit assets and images in less time.
Create Maya scripts and write plug-ins in Maya Embedded Language (MEL) or Python scripting language.
Manage large datasets and heavy scenes with specialised tools and workflows.
Create large, complex worlds more easily and manage production assets as discrete elements.
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