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Open-sourced by Pixar, this feature incorporates technology from Microsoft Research. Use both parallel CPU and GPU architectures for faster draw performance when deforming. Interactively view displacement maps without the need to render. Closely match subdivision surfaces generated in Pixar's RenderMan renderer.
It is easy to get started. Download a free 30-day trial and try it out. Purchase options include flexible subscription terms to fit your needs.
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Get Maya and 3ds Max software, and a collection of end-to-end creative tools to make entertainment content.
Render high-quality images right out of the box, scaling with your processing power as project complexity demands.
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